MOCA HOME

  

   

“ Words Alone” by artist and poet C. Mehrl Bennett

Lies, Damn Lies and Statistics

After a more than a decade and a half operating a virtual Museum of Computer Art and after some 18 months of operating both a virtual and physical gallery at the same time, we believe we have accumulated an enviable database of digital art statistics. Now our information is not always complete, and putting facts together is sometimes a guessing game.

For instance, is artist Leslie Johns male or female? (An issue we don't pursue.) Moreover, everybody knows that while statistics don't lie, there are really three kinds of statistics: lies, damn lies, and statistics, as I think an English politician once reminded us of. Nonetheless, we conclude from our maybe unreliable database of information that the following is mostly true.

Some 32 percent of digital artists are women.

Sixty-five percent are American.

Twenty-eight percent are European.

Thirteen percent are German, by far the largest European component.

Four percent are Eastern European or Russian.

Less than one percent Japanese. We have had only a single Chinese submission.

Three percent are Hispanic.

As for the applications used to create the art, Photoshop is used, not always by itself, but almost by everyone.

As for the kind of digital art produced, drawn art is the largest single category, consisting of 28 percent of art submitted. (This area also includes the grey area of "mixed media," a category usually associated with conventional art and a category we don't often recognize, as perhaps we should, in digital art.)

The next single largest component is manipulated photography, occupying 17 percent of submitted digital art.

Fractal, algorithmic and mathematical art occupies only two percent.

3D or rendered art occupies about four percent of our museum.

New Media/Video is a growing component but overall it represents less than one percent of submitted art.

We break Surreal Art into a separate category and are able to report that as many as nine percent of our artists are comfortable with this designation.

In supplying these small bits or bytes of information our intention is to lend support and sustenance to the creative artist. Digital art in our view is a mansion of shifting rooms and occupants and we hope the artist will find a home and balance within.

Don Archer
Director
Museum of Computer Art
Brooklyn, NY - January, 2010

   

“ New Way” by Claudia Alves

To Find…Or To Seek?

Conceptual artist Picasso once stated, “To search means nothing in painting. To find is the thing.” His approach to art would start with a clear idea of where he wanted to go and then he’d execute it. He never sought to be evolutional in his painting nor to create trials and or experiments before he began. Picasso was considered a prodigy, a youthful early-bloomer in the art world. He did not spend decades mastering his art.

Cézanne , on the other hand, was a late-bloomer known for researching subjects at length, painting then repainting them multiple times over the course of months. Often declaring upon completion that they were failures and starting again. “I seek in painting,” he would remark. Truth be told, Cézanne could not draw at a young age. With no illustrative training, nor inherent ability, he spent decades mastering his creative expression to satisfaction. For Cézanne it required a long period of practice and fermentation.

Whether you create with little preparation or study your subjects meticulously, both practices have merit. “To find” one must have a clear internal vision executable with deliberate skill. “To seek” is a quest, an extended process that leads to an ultimate conclusion.

Both approaches are a matter of personal preference and creative style. Through “finding” art, Picasso achieved instant gratification. For Cézanne , it was fulfillment in the process and in the refining of his craft that he treasured, the outcome of little importance.

What is clear is that it is an intense emotional experience, a journey, that artists choose (or are compelled) to undertake. It is so uniquely individualized that we often feel isolated and/or poorly understood.

Do you work to “Find” or “Seek?” Please share your experience with us.

Mary

Source: Excerpts from Malcolm Gladwell's Book - "What The Dog Saw"

What can I do to gain self confidence?

You develop confidence by making a habit of doing what is impossible for you. That's it in a nutshell. Yes, you can prepare better, you can visualize success and you can even read tons of books about gaining self confidence but none of that good work will amount to anything unless you get out in the real world and do what is impossible for you.

Be unreasonable, do the impossible and make a habit of going beyond your previous best and you'll discover something amazing about yourself. You are much more capable and much stronger than you can even imagine. It is only when you stretch beyond your self-imposed limits that you discover how powerful you really are.

Is it really that easy? Yes, it is as long as you have an attitude of always learning and improving. Sometimes you'll make mistakes. That is perfectly normal. Even the most successful and confident people have ups and downs. If you try and fail simply try something different next time and even better get advice from someone who has proven skill when it comes to what you are becoming more confident at.

People like and respect confident people. As you become more confident you'll find others are more attentive to what you say and more willingly to help you out. And that is one of the most important reasons to put an end to lacking confidence. Life is more enjoyable and its easier to get ahead when you get the respect you deserve. Its like walking with the wind at your back instead of walking headfirst into a gale.

Source: Peter Murphy, a peak performance expert.

________________________________

   

    “ Amen ” by Roberto P. Sarmiento

A Call To Arms!

Why, when the rest of the world has governmental support of the Arts, is the US cutting art spending? Are we the only nation in the world that sees art as less than a vital component of societal and cultural relevance?? In NY State alone Governor Patterson has proposed a nearly $10 million dollar cut in spending on statewide art programs. (It goes to final vote on April 1, 2010.)

Battering artists of all disciplines already challenged by a struggling economy is simply ignorant and shameful.

Whether you live in NY state or another, write Congress TODAY! Stop these spending cuts nationwide.

What DO YOU WANT to read about on "MARY'S PAGE" this year? I need to hear from you.

CALL TO ARTISTS:

Creative GENIUS - 100 Contemporary Artists Collectible, global art book
SUBMIT FOR SELECTION --
We are inviting active contemporary artists to apply to join us as in Creative GENIUS the new collectible collective art book in Masters of Today series, an art book for collectors, museums, galleries, bookstores and eCommerce. The nominations and inclusions are judged solely by visuals submitted as attachment send to mastersoftoday.com. The editors will review all submissions and make decisions on acceptance. Masters of Today collectible collective art books series published over 700 artist profiles. Submission is free, however if chosen for inclusion there's a fee.

See application and more at: Masters Of Today

FACEBOOK SUPPORT WANTED
Are you interested in participating in MOCA’s Facebook presence? We need help keeping the site updated and interesting. If you’re online often and familiar with Facebook let me know. Your time is appreciated. Mary

This page posted 25 January 2010
BACK TO CURRENT PAGE

This page posted 25 January 2010

ARCHIVED PAGES

2009
(1) Change Culture (June'09)
(2) Summer
(3) The Wave
(4) Art Titles
(5) Art is like Food
(6) Personal.Business (July '09)
(7) Future of Digital
(8) Drawing Fantasy
(9) Website Traffic
(10) Gallery Reps (August '09)
(11) Brain & Color;Braier Art
(12) Art Meaning; Kolling Art
(13) Hanging Art;Critiquing
(14) Success Attitude
(15) Berlin;Thomson Art (Sept '09)
(16) Prints;Portfolio
(17) Giclee Prints
(18) Virtual Worlds
(19) Female Form (October '09)
(20) Pop Art;1960s
(21) Symmetry;Nakamura Art
(22) Dark Art
(23) Illusion; Art Displays (Nov'09)
(24) Primitive; Outsider Art
(25) Fears;Failure/Success
(26) Pricing Prints;Studio Time
(27)Still Life;Talking Art;Spiazzi
(28)Gifts;Tech Medium;3D Book(Dec'09)
(29)Website Traffic II;A Common Language;GEOART
(30)Treachery of Digital Art/Jarvis
(31)Select Works from 2009

2010
(32)Art Fairs;Modernist Movement;Attract Clients(Jan 2010)
(33)Making Vs. Viewing Art;We've Failed;Constantly Changing;Tibor Kovacs-Egri
(34)Photography Parallel;What Others' Think

DIGITAL GLOSSARY OF TERMS